Wednesday, July 8, 2020
Design a Key-Value Store (Part II)
Design a Key-Value Store (Part II) This is the second post of Design a Key-Value Store series posts. If you havent read the first post, please go check it. In our previous post, we mostly focus on the basic concepts of key-value store, especially the single machine scenario. When it comes to scaling issues, we need to distribute all the data into multiple machines by some rules and a coordinator machine can direct clients to the machine with requested resource. There are many things you need to consider when designing the distributed system. When splitting data into multiple machines, its important to balance the traffic. Thats why its better to make sure that keys are distributed randomly. In this post, we will continue our discussion about distributed key-value storage system. Were going to cover topics like system availability, consistency and so on. System availability To evaluate a distributed system, one key metric is system availability. For instance, suppose one of our machines crashes for some reason (maybe hardware issue or program bugs), how does this affect our key-value storage system? Apparently, if someone requests resources from this machine, we wont be able to return the correct response. You may not consider this issue when building a side project. However, if you are serving millions of users with tons of servers, this happens quite often and you cant afford to manually restart the server every time. This is why availability is essential in every distributed system nowadays. So how would you address this issue? Of course you can write more robust code with test cases. However, your program will always have bugs. In addition, hardware issues are even harder to protect. The most common solution is replica. By setting machines with duplicate resources, we can significantly reduce the system downtime. If a single machine has 10% of chance to crash every month, then with a single backup machine, we reduce the probability to 1% when both are down. Replica VS sharding At first glance, replica is quite similar to sharding. So whats the relation of these two? And how would you choose between replica and sharding when designing a distributed key-value store? First of all, we need to be clear about the purpose of these two techniques. Sharding is basically used to splitting data to multiple machines since a single machine cannot store too much data. Replica is a way to protect the system from downtime. With that in mind, if a single machine cant store all the data, replica wont help. Consistency By introducing replicas, we can make the system more robust. However, one issue is about consistency. Lets say for machine A1, we have replica A2. How do you make sure that A1 and A2 have the same data? For instance, when inserting a new entry, we need to update both machines. But its possible that the write operation fails in one of them. So over time, A1 and A2 might have quite a lot inconsistent data, which is a big problem. There are a couple of solutions here. First approach is to keep a local copy in coordinator. Whenever updating a resource, the coordinator will keep the copy of updated version. So in case the update fails, the coordinator is able to re-do the operation. Another approach is commit log. If you have been using Git, the concept of commit log should be quite familiar to you. Basically, for each node machine, itll keep the commit log for each operation, which is like the history of all updates. So when we want to update an entry in machine A, it will first store this request in commit log. And then a separate program will process all the commit logs in order (in a queue). Whenever an operation fails, we can easily recover as we can lookup the commit log. The last approach Id like to introduce is to resolve conflict in read. Suppose when the requested resource locates in A1, A2 and A3, the coordinator can ask from all three machines. If by any chance the data is different, the system can resolve the conflict on the fly. Its worth to note that all of these approaches are not mutually exclusive. You can definitely use multiple ones based on the application. Read throughput Id also like to briefly mention read throughput in this post. Usually, key-value storage system should be able to support a large amount of read requests. So what approaches will you use to improve read throughput? To improve read throughput, the common approach is always taking advantage of memory. If the data is stored in disk inside each node machine, we can move part of them in memory. A more general idea is to use cache. Since the post design a cache system has an in-depth analysis of this topic, I wont talk about it too much here. Summary Dont take the analysis here as something like standard answers. Instead, those common solutions should give you inspirations to help you come up with different ideas. Theres no solution that works for every system and you should always adjust your approach based on particular scenarios.
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